Posts tagged with "metro"
Metro Design by Blink Interactive
Last Friday my user group (“The Ocho”) met and heard a special presentation on Metro Design thanks to Blink Interactive.
Valentina and Christina are UW students and interns at Blink and gave us a ton of information about user centric design and then the history and concepts behind Metro design.
I promised that I’d post their slide deck for those that want to take a look, so here it is.
If you were there with us, thanks for joining. If you weren’t, then look up our next meeting at http://www.meetup.com/theocho. Maybe we’ll see you there.
Page Navigation in Windows 8 JavaScript Apps
I’d like to talk a bit about navigating in Metro apps using HTML/JavaScript. There are a few options for doing so, and as you probably know whenever there’s more than one way to do things, then you the developer have power but not necessarily clarity. The latter is what I hope to offer here.
First of all, the HTML/JavaScript that Metro apps are based on are identical to the HTML/JavaScript that websites are based on. It is entirely based on the standards. This is good because proprietary things are bad - generally speaking. This means that you can navigate exactly like you do in websites, but don’t. I’ll explain why not.
So you could navigate from default.html to page2.html
like this…
<a href="page2.html">link to page 2</a> |
But again… you should usually do this. Doing so changes the “top level document location”. This navigation looks something like this…
Where the user is no longer on the default.html
page. For websites, it’s just fine to jump around by navigating the top level like this because you’re usually not too concerned about state, but in a full-fledged application, you usually are concerned with state and you can make your life easier by using the built-in navigation features that are provided by the VS2012 templates.
When you use the navigation functionality, a navigation looks more like this…
Notice that the user is still on default.html
, but the contents of the second page have simply been loaded into what is called the contenthost
. Now, if you loaded a bunch of script and styles on default.html
and even declared some variables and set some state, you still have all of that, even though to the user it appears that you’ve navigated to a second page.
Implementing this is pretty straight-forward. Follow these steps…
Get the navigate.js script file that comes with the Navigation Application project template in VS2012. You can either start with the Navigation Application project template and notice that navigate.js is already in your js folder, or you can create a throw-away Nav project and steal that file.
Reference the navigate.js from your default.html file…
Add a contenthost to your default.html file
And that’s it. After this has been implemented, then you are free to do things in your JavaScript like this…
WinJS.Navigation.navigate("/pages/page2/page2.html"); |
And you have the chance to pass some parameters without having to resort to query string parameters which can be cumbersome and restricting. To do this, you can pass a second parameter to the navigate function like this…
WinJS.Navigation.navigate("/pages/page2/page2.html", myDoohicky); |
…where myDoohicky can be any JavaScript object you want.
Now, when might we actually perform this navigation? Well, in many cases it will be on some user action. For instance, let’s say the user is going to click a button and we want to navigate them to page2.html
. Let’s see what that would look like…
HTML
<button id="myButton">go to page2</button> |
JavaScript
ready: function (element, options) { |
Now let’s look at a bit more pragmatic example. Let’s say we are working in a grid (WinJS.UI.ListView
technically) and when the user touches one of the tiles, we want to navigate to a second page with more details about that element.
This can be wired up much like the simple button example above, but likely the elements in our grid are data bound from some list that we have. In that case, perhaps the easiest way to implement this is by adding a function to the list and then bind the click function just like any of the data elements are bound. Here’s an example of that…
HTML
<div id="headertemplate" data-win-control="WinJS.Binding.Template"> |
JavaScript
ready: function (element, options) { |
Now, there’s a lot going on in the JavaScript file there, so let me break it down for you. First of all, I pulled this example from another post I did on creating a Netflix browser app utilizing their OData feed. If you want to know what’s going on with the call and the data binding, go check that out.
I added to it though. I changed what happens in the forEach
loop. The reason I did is to illustrate how to bind to a function like you bind any other data property. Look in the HTML at the div
just below the one with the id of template
. I’m binding the onclick
attribute to the clickFunction
. That clickFunction
is what I created in the forEach
loop of the JavaScript. Notice, though, that there’s one funny thing we need to do to it. Since we are using this in the HTML it could be exploited and so we turn on strictProcessing
for our app and that requires us to set _supportedForProcessing_
on any functions that we are going to call from the HTML. So, we set that to true
for our function and we’re good to go.
I hope this brings the concept home for you. If you have questions, leave a comment below and I’ll be glad to try to help.
Metro on an Alternate Monitor?!
You know those sonic noise guns that you can shoot at people and they supposedly just stop in their tracks because it’s physically disorienting? I felt like I got hit with one when I ran across this little nugget.
Want to move your Metro experience from your primary monitor to another screen - say your second (or fourth) monitor or even to the projector for a show? I’ve been told that the start menu appears on the primary monitor (without resorting to the simulator). Period. But that’s not the case! look up thank God
If you press WIN + PGUP/PGDN, you can change which monitor the start menu and all Metro apps appears on. Now that’s awesome! Until now, I was resorting to the simulator for getting my icons on my second monitor or projector to show people. News must spread. Tell everyone.